What hooks you in, however, is just how perfectly measured the core gameplay loop of killing, looting and upgrading is. Even choosing a class and build is daunting, let alone learning the quirks of its many systems. After all, Diablo II doesn’t exactly go out of its way to be user-friendly. ![]() In fact, I was surprised by just how good it was. ![]() Could this iconic game possibly live up to my lofty expectations that late in the day? Absolutely. The first time I actually played it properly was in 2011, more than ten years after its initial release. I came to the Diablo II party incredibly late.
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